BattleQuest  
 

Rigs

Girl Rig
(modeled and textured by Wendy Rozycki)

- FK blended spine.
- IK/FK arm blend.
- Custom scripted hand and foot .controls
- Cloth driven hair with FK control for tweaking.
- Springy bones for bangs and breast bounce with custom scripted controls.
- Scripted controls for breast 'jiggle' on top of the bounce.
- Built in layer and freeze manager for animation rig/render mesh.
- Stretchy bone face setup for face rig, with master and fine controls.


Boss Rig
(modeled and textured by Wendy Rozycki)

- FK blended spine and tail
- IK/FK front leg blend.
- FK blended tongue.
- Stretchy squash and stretch bone setup used for muscle flexing.
- Built in layer and freeze manager for animation rig/render mesh/muscle bones.




Vern Rig
(modeled by Gaetano Leccese and textured by Wendy Rozycki)

- IK/FK arm blend.
- Custom scripted hand and foot controls.
- Stretchy squash and stretch bone setup used for muscle flexing.
- Reaction managed armour to move with arm movements, as well as scripted controls.
- Built in layer and freeze manager for animation rig/render mesh/muscle bones.
- Stretchy bone face setup for face rig, with master and fine controls.